L
Luke Sullivan
ALL-AROUND · S TIER · 56.8% WR
HEALTH
10,000
STUN
1000
THROW RANGE
1
BEST LOW
2MK
startup 6f · −3 on block
BEST WHIFF PUNISH
5HP
startup 9f · +6 on hit
REVERSAL
623K
startup 6f · invul 1-9
BEST BUTTON
5MP
pressure · +3 oB
Move Input Startup ↕ Active Recovery On block ↕ On hit Dmg ↕ Kind
Stand LP jab 5LP 4f 3f 9f +1 +4 300 normal
★ Stand MP pressure 5MP 6f 3f 12f +3 +6 600 normal
Stand HP 5HP 9f 3f 18f -1 +6 800 normal
Crouch MK low 2MK 6f 3f 17f -3 +0 600 normal
Sand Blast projectile 236P 13f 0f 32f -4 +0 600 special
★ Rising Uppercut DP 623K 6f 5f 38f -22 KD 1200 special
No Chaser 214K 11f 4f 19f -3 +2 900 special
Critical Art lvl 3 CA 5f 3f 62f -34 KD 4000 super
Stand LP 5LP
Startup: 4f Active: 3f Recovery: 9f On block: +1 On hit: +4 Dmg: 300
jab
★ Stand MP 5MP
Startup: 6f Active: 3f Recovery: 12f On block: +3 On hit: +6 Dmg: 600
pressure
Stand HP 5HP
Startup: 9f Active: 3f Recovery: 18f On block: -1 On hit: +6 Dmg: 800
Crouch MK 2MK
Startup: 6f Active: 3f Recovery: 17f On block: -3 On hit: +0 Dmg: 600
low
Sand Blast 236P
Startup: 13f Active: 0f Recovery: 32f On block: -4 On hit: +0 Dmg: 600
projectile
★ Rising Uppercut 623K
Startup: 6f Active: 5f Recovery: 38f On block: -22 On hit: KD Dmg: 1200
DP
No Chaser 214K
Startup: 11f Active: 4f Recovery: 19f On block: -3 On hit: +2 Dmg: 900
Critical Art CA
Startup: 5f Active: 3f Recovery: 62f On block: -34 On hit: KD Dmg: 4000
lvl 3
● VERIFIED · DATA SOURCED FROM CAPCOM CFN + RG STAFF LAB · UPDATED MAY 18
● PATCH V1.30